Welcome to, or back to, the Gauntlet of Balthazar for installment number two in introducing the most recent project from multi-nominated and award-winning screenwriting and media content company Nevekari Enterprises, and our new episodic Hard Sci-Fi series "Sovereignty".
In our last episode I briefly explained the premise of the series and posted links to Nevekari Enterprise's homepage and our site's Sovereignty page. While I often straddle a narrow line of how much to reveal, or not to reveal, about a project that hasn't yet made it's transition from page to screen, I am hopeful that just enough is being said about a project to intrigue you, the reader and viewer, to be curious about said project.
Obviously there will always be some disconnect between creator and consumer in regard to projects in their proposal state, and I imagine that most people who consume media just sort of take it for granted that series and films magically appear on their whatever screen they are sitting in front of, and they are oblivious to how long it may have take the project to move from a notion, to concept, to an outline, to a script, a series bible, more scripts, more revisions, concept trailers, and eventually an actual pilot for a series or a film.
Saying that, Sovereignty is by no means our first rodeo as far as episodic series, pilot scripts, series bibles, web pages, or concept trailers go, but it is Nevekari Enterprise's first completed Hard Sci-Fi series. For those of you who have trouble with the distinction, a Hard Sci-Fi is generally a relatively near future outing with the technology being presented in it as falling within as a linear evolution of our current mechanical prowess. Unlike Space Operas, like "Star Trek", or Nevekari Enterprise's "Partisan Earth" which present alien races and "unexplainable" tech, or "Space Fantasies" such as "Star Wars", which present little adherence to the laws of physics and gloss over the inconsistencies of the synthetic languages presented therein, a Hard Sci-Fi must by description only include social, political, linguistic, and technological paradigms that are likely possible evolution's from their current paradigms.
This is not to say that everything we come up with will come to pass, or that we would even like things to turn out this way, but nonetheless, they are presented as possible future outcomes. However, at the heart of it all must remain the human relationships that navigate through the story-line. I think this is an element that is sometimes forgotten by fans, and often creators, who may not understand on a deeper level what they are doing, and what / why they are writing, when they "get a clever idea".
As I always contend, raw inspiration is wonderful, and attempting to gently sway the viewer's sensibilities to another philosophic position is admirable (hey, the ancients called it catharsis), but there is a fine line between presentation and propaganda. I like to think that for the most part we present situation we create objectively and display various characters reacting to those situations in a range of normal human reactions. Thus, while I am personally an advocate for nation-states, an ardent globalist may watch the series and find a character he or she identifies with and promulgates their preferred philosophy. It's often a hard literary road to hoe, but as we all know, even the worst villains believe they are the hero of their own story.
Please do enjoy our new little trailer embedded below, and if you could, please visit Nevekari Enterprise's YouTube channel and subscribe, like, click on notifications, share, and leave comments both here and there if you'd like.
Till next time.
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